// Domien Nowicki & Raf Lempens
#include "QtPitfallSprite.h"
#include "QtSequentialAnimationEffect.h"
#include "QtScaleToEffect.h"



QtPitfallSprite::QtPitfallSprite(QtSprite *parent): QtPixmapSprite(parent)
{
	SetDepth(1);

	SetResource("foreground", "pitfall");
}

QtPitfallSprite::~QtPitfallSprite()
{
}








